Built for SNAP BUY

Cheap imported goods, stocked in bulk, moved fast. Snap Buy is a low-price Abuja retail engine built on local stock, one-thumb discovery, and delivery that does not take weeks.

₦3.5M
Fixed Price
3 Wks
Delivery
4
Platforms
Display wall of colorful sunglasses in a retail shop
Scroll
EVERY ITEM ≤ ₦1,000
ABUJA-FIRST LAUNCH
SWIPE-TO-CART
SHARRP DELIVERY
FLASH DROPS
VALUE COMMERCE
LOW-DATA UX
FAST CHECKOUT
EVERY ITEM ≤ ₦1,000
ABUJA-FIRST LAUNCH
SWIPE-TO-CART
SHARRP DELIVERY
FLASH DROPS
VALUE COMMERCE
LOW-DATA UX
FAST CHECKOUT
The Brief

Low prices.
Local stock.
Fast delivery.

Nigerian shoppers are price-sensitive, mobile-first, and already used to discovering products in motion. But low-price variety retail in Abuja is still fragmented: small shelves, market stalls, screenshots, WhatsApp orders, or bloated marketplaces that bury the impulse buy. Snap Buy turns bulk-imported accessories, beauty tools, baby items, keychains, scissors, cutters, phone accessories, sunglasses, and other small manufactured goods into a local fast-turnover retail system. Every product stays at ₦1,000 or less, users swipe to save or add to cart, and Sharrp closes the loop with local delivery. If affordability is the hook, speed is the habit. You need the platform to make both feel instant.

When the price feels right, hesitation disappears.

Shelves and tables displaying phones, cases, and small retail accessories in a shop
15.10%
Nigeria's all-items inflation rate remains elevated, keeping price visibility and spend control central to how households decide what to buy.
Source — National Bureau of Statistics, 2026
107M
Internet users in Nigeria as of January 2025. Value shopping will be discovered on phones before it is trusted in-store.
Source — DataReportal, 2025
90%
Population coverage by mobile broadband in Nigeria. The reach exists, so the winning product is the one that loads fast and converts quickly on everyday Android phones.
Source — GSMA, 2025
13.5%
Share of Nigeria's GDP supported by the mobile sector. Commerce that feels native on mobile already sits where attention lives.
Source — GSMA, 2025

Cheap alone
is not
enough.

The ingredients already exist in pieces: bulk sourcing, feed-based discovery, marketplace logistics, and gamified shopping loops. What is missing is a Nigerian product that fuses them into one low-friction, low-price, Abuja-first buying habit. That is the gap Snap Buy fills.

Dollar Tree The benchmark for fixed-price discipline. It proves consumers love simple value promises, but it is offline retail and built for U.S. store economics, not Nigerian mobile delivery. Benchmark
Temu Masters low-price feed commerce and game-like incentives, but it relies on cross-border shipping and long delivery windows. Great for habit formation, weak for Abuja-speed fulfillment. Global
Jumia Established Nigerian e-commerce with scale, payments, and logistics. But it is a broad marketplace, not a fixed-price play, and its discovery flow is built for search and categories, not swipe-speed conversion. Active
Discount Outlets Physical low-price stores win on immediacy and price perception, but they do not have personalized discovery, dynamic merchandising, or home delivery attached to the bargain. Limited
Instagram Shops Great for demand capture and product teasers, but checkout is fragmented, catalog discipline is inconsistent, and order operations live in DMs or external links. Fragmented
Snap Buy Abuja-first. Imported goods bought in bulk, every item at ₦1,000 or less, swipe discovery, cart mechanics, and local Sharrp fulfillment that removes the long wait that usually comes with bargain shopping. You

The price point is not the whole story. The speed is.
That is where Snap Buy wins.

African product team collaborating around a laptop in Lagos
Atocere Technology Company

Why
Atocere
can ship this.

01
Mobile-First Commerce Thinking
Snap Buy only works if discovery, selection, and checkout feel natural on a phone. We design for one thumb, fast attention, low-data sessions, and the kind of Android hardware real Abuja shoppers actually use.
02
Commerce Systems, Not Just Screens
A bargain app is not a brochure. It needs fast-turnover catalog rules, stock logic, cart math, payment flow, dispatch states, and merchandising controls that keep the promise of "cheap imported goods, delivered fast" intact under pressure.
03
Abuja Launch Realism
We are based in Abuja, so the first-mile assumptions can stay grounded: service zones, delivery windows, product photography standards, network conditions, and the operational handoff to Sharrp are all local decisions.
04
Fast MVP Discipline
Three weeks only works when scope is ruthless and execution is direct. We will shape the MVP around the conversion core: feed, cart, checkout, admin control, and fulfillment visibility. No vanity extras. Just the snap-to-buy engine.
Souvenir and trinket display filled with small colorful products
01
Platform 01 of 04

Snap Buy Shopper App

The core buying surface. A vertical feed of fast-turnover low-cost goods where every item stays at ₦1,000 or less, shoppers flick through fresh finds, and the jump from curiosity to cart is reduced to one fast motion.

Vertical swipe discovery feed
One-thumb add-to-cart interaction
Save, skip, and fast revisit states
Low-data image loading strategy
Order status and push alerts
01 / 04
Table packed with assorted small retail goods and accessories in a shop
02
Platform 02 of 04

Cart & Checkout Engine

The conversion layer behind the feed. Basket logic, promo nudges, delivery estimates, and payment flow are tuned for short decision windows rather than endless comparison shopping.

Fixed-price rule validation
Cart, checkout, and address flow
Payment gateway integration
Delivery fee and ETA display
Flash-drop and promo triggers
02 / 04
African businesswomen collaborating over laptops in an office
03
Platform 03 of 04

Merchandising Admin Console

The control room that keeps value fresh. Merchandisers can publish new bulk items, cap prices, rotate featured products, and see which categories are moving fastest across the day.

Product upload and inventory controls
Price-cap guardrails and approvals
Campaign scheduling and flash drops
Stock visibility and sell-through views
Basket and repeat-order analytics
03 / 04
Motorcycle delivery rider moving through a city street
04
Platform 04 of 04

Sharrp Fulfillment Ops

The Abuja launch backbone. Orders move from payment to dispatch to doorstep through a local delivery view that keeps shoppers informed and the operations team accountable.

Dispatch dashboard and status sync
Sharrp partner handoff states
Customer order tracking updates
Service-zone and delivery rules
Exception handling for failed drops
04 / 04

3 weeks
from scope to
stock-ready launch.

A compressed MVP sprint with fixed checkpoints, weekly approvals, and just enough scope to prove that low-cost imported goods can move quickly under a local Abuja delivery model.

W1
Phase 1
Research, Scope & UX Blueprint
  • Competitor mapping: cross-border bargain apps, Jumia, Dollar Tree, local discount retail
  • Hybrid interaction recommendation: vertical feed with tap-to-cart confirmation
  • Buyer journey, cart, and checkout wireframes
  • Catalog, pricing, and admin architecture
  • Sharrp logistics flow definition for Abuja launch
↳ Approved MVP scope + interaction blueprint
W1–2
Phase 2
Design System & Shopper Build
  • Brand system, motion language, and mobile component library
  • Vertical deal feed and swipe-to-cart behavior
  • Authentication, onboarding, and location setup
  • Product detail, saved items, and cart states
  • Checkout and delivery estimate UX
↳ Clickable shopper experience + approved UI kit
W2–3
Phase 3
Commerce, Admin & Logistics
  • Catalog management, stock controls, and price-cap rules
  • Payment gateway and order validation logic
  • Admin merchandising console and analytics
  • Sharrp dispatch statuses and delivery handoff flow
  • Notifications for new drops and order updates
↳ Integrated MVP ready for launch testing
W3
Phase 4
Testing, Polish & Launch Prep
  • QA across buyer, admin, and dispatch flows
  • Performance tuning for low-end Android and slow networks
  • UI polish, empty states, and edge-case cleanup
  • Deployment, handover, and launch rehearsal
  • Post-launch support window begins
↳ Launch-ready Snap Buy MVP + 30-day support
Atocere Technology Company
38 Port Harcourt Crescent, Area 11, Abuja
08162137999
promise@atocere.com
INV-2026-017
Issued: March 17, 2026
Valid: 30 days from issue
Prepared For
Snap Buy
Proposal addressed to Snap Buy
Client details to be confirmed at contracting stage
Project
Snap Buy — Gamified Value Commerce MVP
A mobile-first shopping platform for Abuja focused on low-cost imported goods bought in bulk, capped at ₦1,000, with swipe-led discovery, admin merchandising controls, payments, and Sharrp delivery integration.
Scope of Work & Pricing
Product UX & Design System
The shopper journey, motion behavior, and visual system that make the "cheap and fast" promise feel intuitive on mobile from the first swipe.
₦550,000
Buyer journey mapping and core UX flows
₦130,000
Design system, typography, and component library
₦120,000
Swipe-feed interaction design and animation states
₦110,000
Cart, checkout, and delivery status screens
₦100,000
Admin and merchandising dashboard UI
₦90,000
Shopper Mobile App MVP
The feed-first customer app for browsing, saving, adding to cart, paying, and tracking orders without ever leaving the mobile rhythm.
₦1,250,000
Authentication, onboarding, and location setup
₦180,000
Vertical deal feed and swipe-to-cart engine
₦340,000
Product detail, saved items, and basket states
₦230,000
Checkout, order confirmation, and push updates
₦250,000
Low-data performance and image loading states
₦140,000
QA-ready Android and iOS shell builds
₦110,000
Commerce, Payments & Logistics Integration
The transactional backbone that keeps price rules, checkout, and Abuja delivery working as one reliable purchase loop.
₦650,000
Catalog pricing rules and value-cap enforcement
₦150,000
Inventory sync and product availability logic
₦120,000
Payment gateway integration
₦145,000
Sharrp delivery routing and status webhooks
₦135,000
Promo logic, fees, and order validation
₦100,000
Admin, Merchandising & Operations Dashboard
The operating cockpit for publishing products, controlling value perception, and managing orders from stockroom to doorstep.
₦700,000
Admin login, roles, and permissions
₦110,000
Product, pricing, and campaign management
₦170,000
Order operations and fulfillment console
₦150,000
Dispatch dashboard for Abuja deliveries
₦140,000
Analytics, cohorts, and basket reporting
₦130,000
Testing, Launch & Deployment
Final polish, launch setup, deployment, and the short support window needed to stabilize the first live release.
₦350,000
Full QA across buyer, admin, and delivery flows
₦90,000
Performance tuning for low-end Android devices
₦80,000
Cloudflare deployment and environment setup
₦55,000
Launch support and handover session
₦65,000
Post-launch fixes window
₦60,000
Total Investment
₦3,500,000
Milestone Breakdown & Payment Schedule
₦1.75M
50%
On Signing
Contract signed + work begins
₦875K
25%
Mid-Project
Design approved + core build in review
₦875K
25%
On Delivery
Full delivery + handover complete
Payment & Terms: Payment to Atocere Technology Company. Account details provided upon contract signing. Prices above cover design, build, testing, deployment, and handover for the MVP scope only. Research, competitor mapping, and product recommendation work are included in kickoff support and are not billed as separate line items. Third-party recurring costs such as hosting, domains, SMS, and payment gateway charges are billed separately. Post-launch support: 30 days included at no extra cost.
Atocere Technology Company

Bulk buys.
Fast turns.
Abuja first.

Bulk in. Move fast.
08162137999
promise@atocere.com
01
Review & confirm MVP scope Align on the Abuja launch surface, the price-cap promise, and the exact delivery assumptions for week one.
02
Sign contract We send the formal build agreement with milestone schedule, delivery assumptions, and handover terms.
03
First payment — kickoff 50% on signing. Research, UX blueprint, and technical setup begin within 3 business days.
04
Week 2: Interactive build review You review the shopper flow, admin console, and delivery states before final polish and launch prep.